All Sport Rules & Regulations

Agape Hoops
"Clutch Shooter" League
Official Rules

 

Each team must have 3 players.

A game for each player consists of 25 "free throws" and 25 "perimeter" shots grouped into 6 "frames". A perimeter shot may be a 3-pointer (beyond 19' 9") or a 2-pointer (beyond 15').

Frame 1 consists of ten free throw shots
Frame 2...ten perimeter shots
Frame 3...ten free throw shots
Frame 4...ten perimeter shots
Frame 5...five free throw shots
Frame 6...five perimeter shots.

Each player must shoot all shots in a frame within the following time requirements:

Frame 1 ... 90 seconds
Frame 2 ... 60 seconds
Frame 3 ... 90 seconds
Frame 4 ... 60 seconds
Frame 5 ... 45 seconds
Frame 6 ... 30 seconds

Perimeter shots must be taken in "around the world" fashion from 5 designated spots:
Corner, Wing, Center, Opposite Wing, Opposite Corner

Scoring

Points for each player are awarded according to the following system:

Made Free Throw = 1 point
Made 2-pointer = 2 points
Made 3-pointer = 3 points

Progressively increasing bonus points are earned in a frame for make percentages greater than 50%. No misses in a frame earns the max bonus of double frame points.

Scoring Bonuses | Free Throw Rounds

8 out of 10 = 1 bonus point

9 out of 10 = 2 bonus points

10 out of 10 = 5 bonus points

Scoring Bonuses | Perimeter Shooting Rounds

6 out of 10 (2’s) = 2 bonus points

6 out of 10 (3’s) = 3 bonus points

7 out of 10 (2’s) = 4 bonus points

7 out of 10 (3’s) = 6 bonus points

8 out of 10 (2’s) = 6 bonus points

8 out of 10 (3’s) = 9 bonus points

9 out of 10 (2’s) = 8 bonus points

9 out of 10 (3’s) = 12 bonus points

100% = DOUBLE ROUND POINTS

Game Format

Play begins with each shooter on the first team completing frame one (i.e., 10 free throws each). Then, the second team takes their turn shooting frame one. Play continues in this fashion with teams alternating after each frame.

Each player gets one practice shot in every frame. This practice shot is the first shot in each Frame. If the shooter makes it, then it counts and play progresses to the next shot. If the shot is missed, then another attempt is allowed before play progresses to the next shot.

All shots must be rebounded by a teammate and passed back to the shooter.

No shooter may advance to the next frame until all shooters have completed the current frame. The next shooter must begin shooting frame shots within 30 seconds after the previous shooter. The shot clock will be started at this time and the shooter will be penalized accordingly.